Download Free Beta Of Cube World


Cube World seemed to mesh both the in such a way so as to create together the procedurally generated worlds of Minecraft along with all the world destruction and mesh them using the questing and adventuring facets of Zelda. It was in a position to achieve all of this while still only being a number of weeks into the development cycle. Amazing to repeat the least.Unfortunately there was still a whole lot concerning the game we didnt know like whether or not Minecraft and Zelda were inspirations when the sport was supposed to obtain released or even just what the planned distribution channel was for that game.Luckily the games developer Wolfram von Funck got a their hands on me to answer a few questions. EnjoyCan you explain a little bit about yourself as a game developer and what youve done previouslyIm 32 years of age live in Germany and possess programmed games and engines half my life. Besides that Im also enthusiastic about drawing and digital art. I have studied computer science and after receiving my PhD I started my very own small graphics software company (www.picroma.com). Game programming is still my hobby and Cube World is my first serious game project.Your game Cube World looks remarkably being a Minecraft/Zelda hybrid. Was this your intention What was your inspiration behind the gameMaking a hybrid of the games wasnt my intention from the beginning but the idea developed over time. Both Minecraft and Zelda were definitely big inspirations for me.What I like about Minecraft is the fact that a procedurally generated world composed of cubes allows a single developer to produce a full 3D game having a huge world to explore. You have no idea need level editors modeling software or possibly a team of artists. Furthermore programming a game engine depending on voxels is undoubtedly easier compared to a full-blown 3D engine like CryEngine or UnrealEngine with the expense of realism which brings me for the next inspirations I love games like Zelda Landstalker Secret of Mana and Final Fantasy. As a child Ive always dreamt of earning such a game by myself. So the following step for Cube World ended up being translate the typical JRPG pixel art style (big head spiky hair etc.) into the planet of voxels. Thats what I did along with a Minecraft/Zelda baby came out of itHow long has Cube World been in development forI started the project this season on May 25. I was captivated through the project right through the start therefore it reached a rather mature state already from a few weeks (including some sleepless nights).What kind of gameplay have you been planning for Cube World Questing Crafting RPG elementsId like to set a strong increased exposure of questing so theres always something meaningful to do. As the globe is procedurally generated the quests will probably be procedurally generated too. This saves me from scripting countless quests as well as the players get new tasks every among the time. Another focus should be the exploration of the Cube World too as character advancement inside the typical RPG style by skills and equipment. Combat is planned to be HacknSlash-like and fast-paced. There will probably be no crafting or mining.The game appears to be set up for multiplayer. Are you planningon this being primarily a multiplayer gameI have built in multiplayer right through the start to avoid complications within the future development. I start to find out the game as both single player and multiplayer game.This might be somewhat ways off but have you ever seriously considered how youre likely to release/distribute the game Are you thinking of a similar process as Minecraft where players bought the Alpha versionI do not possess any concrete plans yet. I cant even estimate when the action is gonna be finished. However the Steam platform seems appealing to me.Anything else it can be done to consider to inform usI had never expected this type of huge feedback for my little game project. It all started over at TIGForums (forums.tigsource.com) where I just designed to share my project along with other indie developers to get feedback and inspirations from like-minded people. I recommend it to other indie developers you get a great deal of constructive critique there.Well be keeping close tabs about this game inside future because it develops.
Download Free Beta Of Cube World

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